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For Mac users: Colemak D-H curl, Tarmak, angle/wide and extend

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DreymaR said:

Also, since there's now a new Curl(DH) mod to rule them all and in the dorkness bind them... any takers for the Mac implementation of that? :-)

A user previously contributed this for the original DH
https://github.com/ColemakMods/mod-dh/tree/master/OS_X

I assume it would be a good starting point as all that would be needed is an M-K switch.

Last edited by stevep99 (19-May-2017 18:30:22)

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Certainly nice work by 39aldo39 there! However, it's only Colemak and not the Tarmak layouts or more importantly, Extend!

Apparently, Extend is still broken for Mac after OSX Sierra. Too bad.

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Hey there. Do you think this is possible to implement with the recent changes made to karabiner-elements? (They added 'complex-modifications' support)
Do you have time to dig into this? Perhaps I could help by any means?

* docs: https://github.com/tekezo/Karabiner-Ele … ifications
* complex mods repo: https://github.com/pqrs-org/KE-complex_modifications

Or did you find any other solution to this? I miss extend so hard, since I switched to macOS. This is killing my experience :(((

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I feel your pain. Extend is a habit-forming drug...!

I'm not a Mac user, but I'm tempted to look into it. However, my hands are more than full so I have no idea when I might be able to get around to it.

Meanwhile, if you can afford a Hasu USB-2-USB device or have the skillz to hook up a microcontroller yourself it'll save you (unless you use a Bluetooth keyboard and can't intervene a USB device). That's what saves me at work where the IT department has total paranoia.

Last edited by DreymaR (04-Jul-2017 08:37:54)

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Where can I get this device and how can I use it to get extend working?
EDIT: I have found it on this forum, thanks. But I am using a Macbook Pro. So it would confuse me rather more, because I constantly switch between laptop and my mechanical keyboard at the docking station.

I think I will fiddle around with the new karabiner complex modifications then. Perhaps I can find a solution to this. (Navigation layer only first.)

Last edited by uloco (04-Jul-2017 13:53:38)
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Best of luck!

While I think it'd be possible to get used to having Extend on the mech board and not on the laptop board, I agree that it'd be confusing. With my TMK files it'd be possible to make an Extend-only device so you could use the same layout otherwise. But yeah, I feel your pain.

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I have created a modifications file for Karabiner-Elements which implements Extend here. Open

karabiner://karabiner/assets/complex_modifications/import?url=https://gist.githubusercontent.com/39aldo39/72cd3af3e90ce70b5f1257e815ad912a/raw/52475bf5ed4565f5ab21ac889d29db21420decdf/extend.json

in a web browser to import it directly in Karabiner. (It is not allowed to use non-http protocols in links.) It is still needed to set an extend key in the simple modifications tab with 'to key' as 'fn'. It works independent from the layout, which is nice. The modifiers where a bit tricky to implement, since they remove the extend key. But they work by defining them as modifier+extend. Mouse keys aren't supported by Karabiner-Elements though.

Last edited by 39aldo39 (07-Jul-2017 19:34:38)

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39aldo39 said:

I have created a modifications file for Karabiner-Elements which implements Extend here. Click here to import it directly in Karabiner.

Aldo, that's great! I'm not so clever at reading json code, but I take it you implemented the standard Extend1 layer minus mouse keys then?

Maybe we should think up something practical to put on the missing keys, then. There's a pair or two of up-down keys and a horizontal block begging for some love. If the mousewheel isn't working either (which is a pity), then those keys could be used for the GUI key and something else. Tempting to put GUI on W for "Win key" but more logical to put it on R in line with the other modifiers. W could be a configurable user key. I'm tempted to say "Close" but that's too catastrophe-prone. Ctrl-T is a nice combo for opening new tabs; maybe people would like to have that handy.

What else, I wonder?

Last edited by DreymaR (07-Jul-2017 16:46:18)

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I implemented the standard Extend1 layer minus mouse keys and mousewheels. Those keys can be mapped to something different, but Karabiner-Elements still adds features which stopped working with Sierra. So, they will be probably supported after some time. But they can be mapped to something different in the meantime, of course. However, the GUI key is already mapped as CMD (Ctrl has moved to Q) and other CMD combos aren't really needed imo, since the CMD is on a nice position.

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What I'd do then, is to map an extra pair of Up/Down to the mouse wheel Extend keys (W/R) as they do a bit of the same when scrolling. I think I did that for my TMK files.

[If F/P aren't remapped with BrowserBack/Forward, Alt+Left/Right do the same in many cases.]

For the mouse movement keys, maybe Ctrl+Left/Right/Up/Down for now? Those can be handy and this way reduces chording a bit (at the cost of stretching). They'll be remapped when the proper mouse keys are back up, so it's no biggie anyway. But that's a good placeholder I think.

Not sure what to do with the buttons 1/2/3 then. Button 1 can be Space for now, as normal Space is missing in the Extend layer and it can be handy in some dialogues. Button 2 can be an extra Menu key as that is often its function. Then I'd make Button 3 into Ctrl+T as mentioned, as a middle click will sometimes make a new tab.

[Edit: So you've got proper mouse buttons working. Nice!]

Did you lose Esc on Q? I find that very convenient indeed, not only for Vim but for dialogs too! Any other deviations?

Last edited by DreymaR (26-Mar-2018 12:51:50)

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This is really cool! Thanks a lot!! I'll try it out when on my mac at work tomorrow. But I see you're using the 'fn' key as the key to make a switch to the extend layer. Is that a personal preference, or is it impossible to use the caps lock as the access to extend?

Edit: I first tried replacing "fn" with "caps_lock", that worked, sort of, but for every key I had to re-press caps_lock, not so practical. But just by adding the additional mapping of caps_lock to fn, I solved it. (combination like shift+option+arrow are now comfortable again)

Last edited by Han (13-Sep-2017 10:47:56)
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When I try to use that extend layer the keys move around depending on my layout - so e.g. "arrow-up" follows my 'i' over to what's marked as the 'L' key on my qwerty keyboard. Is there a nice way to ensure that the extend layer gets mapped to the keys before Karabiner-Elements moves them to their Colemak(DH) position? There was in the old Karabiner, which made the extend layer very easy to combine with the various Tarmak/Colemak layouts.

Also, sorry I've let this stew. With Karabiner-Elements new "Profile" feature it should be easy for me to port the old Karabiner functionality to Karabiner-Elements. I'll do it as soon as I catch a minute. Unfortunately it does not seem possible to have "wide" and "angle" layouts as extra add-ons, they have to be built into the layout AFAICS?

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Ah, modularity is so nice and the lack of it not so nice. ;-)

If modular ergo mods aren't available, I'd suggest not making all possible combinations as that's madness. Maybe just one vanilla and one fully-modded variant? That is, on ISO boards I'd really consider a plain Angle mod a part of the "vanilla" package, personally. And maybe the full CurlAngleWide mod is too much for some? At any rate, we'd need the CurlAngleWide(Slash) for PC105/ISO and CurlAngle(Z)Wide(Quote) for PC104/ANSI boards, so it's a bit of a hassle.

So, all in all that's:
• Unmodded ANSI
• CurlAngle(Z)Wide(') ANSI
• Angle ISO
• CurlAngleWide(/) ISO

That's enough to discourage making more combos I think. ;-)

One slightly annoying thing about the new Curl(DH) mod is that it splits the ZXCV block so Extend should have "Button1" mapped to the D which is now between C (Cut) and V (Paste) (if mouse buttons are available now, that is). But it's no biggie once you get a little used to it!

Last edited by DreymaR (24-Oct-2017 13:32:43)

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I don't know of a way to apply the extend layer before other remappings. However, the extend layer should work independent from the system layout (keylayout files). You might want to use those. With my KLFC program you can also easily create the layouts for different mods.

Another issue with Karabiner-Elements is that the 'to-keys' are layout dependent. So, with Colemak(DH) active, you have to modify the Paste modification.

I also updated the json file with support for mouse buttons.

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I have created a file for Karabiner-Elements which implements mouse/scroll wheel movement. I don't know all the mac equivalents for certain commands so I filled in the blanks with whatever I could think of:

- F key row has been left untouched since it already has media keys (escape is caps lock however)
- "Grave Accent" has been mapped to "Eject"
- "Backspace" has been mapped to "Force Quit (command/option/escape)"
- "Close Bracket" has been mapped to "Spotlight Search (command spacebar; adding option to this opens the finder)"
- "Backslash" has been mapped to "Launchpad"
- "Quote" has been mapped to "Mission Control"
- "Slash" has been mapped to "Mac control (this definitely needs a better spot)"

To install: open Spotlight Search, type the following without quotes "~/.config", look for the Karabiner folder, then copy/paste the json file into the Complex Modifications folder.

If you want to edit the mouse/scroll wheel speed: open the json file with Text Edit, then use command/F to find the numbers 1536 for mouse movement (should get 4 hits) and/or 32 for scroll speed (2 hits). These values are the default speeds you'd get from the standard mouse up/scroll up mappings in Simple Modifications. The fast/slow speed options for those commands are double/half the default (i.e., mouse up is |1536| while mouse up fast is |3072|). Simply use find/replace to edit the speeds to your liking (don't add a negative sign to your search; just stick with the absolute value).

I think for Mac a few things need to be moved around but this should be a decent starting point. If you have any suggestions/know various mac equivalents for windows commands let me know.

Last edited by BenDover178 (28-Jun-2018 08:14:32)
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Nice work!

I'll get back to the details, I guess. And the Ergo mod combos – phew!

Last edited by DreymaR (28-Jun-2018 08:58:44)

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BenDover178 said:

I have created a file for Karabiner-Elements which implements mouse/scroll wheel movement. I don't know all the mac equivalents for certain commands so I filled in the blanks with whatever I could think of:

- F key row has been left untouched since it already has media keys (escape is caps lock however)
- "Grave Accent" has been mapped to "Eject"
- "Backspace" has been mapped to "Force Quit (command/option/escape)"
- "Close Bracket" has been mapped to "Spotlight Search (command spacebar; adding option to this opens the finder)"
- "Backslash" has been mapped to "Launchpad"
- "Quote" has been mapped to "Mission Control"
- "Slash" has been mapped to "Mac control (this definitely needs a better spot)"

To install: open Spotlight Search, type the following without quotes "~/.config", look for the Karabiner folder, then copy/paste the json file into the Complex Modifications folder.

If you want to edit the mouse/scroll wheel speed: open the json file with Text Edit, then use command/F to find the numbers 1536 for mouse movement (should get 4 hits) and/or 32 for scroll speed (2 hits). These values are the default speeds you'd get from the standard mouse up/scroll up mappings in Simple Modifications. The fast/slow speed options for those commands are double/half the default (i.e., mouse up is |1536| while mouse up fast is |3072|). Simply use find/replace to edit the speeds to your liking (don't add a negative sign to your search; just stick with the absolute value).

I think for Mac a few things need to be moved around but this should be a decent starting point. If you have any suggestions/know various mac equivalents for windows commands let me know.

Thanks alot mate :)
Modified this a bit so that now extend q would be control instead of escape. :)
Full credits: @BenDover178 :)

Last edited by abhixec (28-Sep-2018 21:29:12)
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abhixec said:

Modified this a bit so that now extend q would be control instead of escape. :)

Because there's both a Ctrl and Option on MacOS, I see. But is the number of Ctrl+<non-letter> shortcuts large enough to warrant losing the quite practical one-hand Esc? I guess that'll be somewhat of a matter of preference...?

There's still the Ext+LBr Esc of course, but it's more of a reach.

Last edited by DreymaR (01-Oct-2018 08:50:22)

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Karabiner-Elements uses massive JSON config files to accomplish its complex mappings. To implement Extend, it takes 1200+ lines! That makes customizing or even seeing what its doing a tricky endeavor. We're all keyboard layout nerds, right? Customizing should be possible. Especially since some of the Extend choices are... questionable on a Mac (menu and insert, I'm looking at you... some of the mouse movement and the additional modifiers too).

Anyway, I wanted a way to generate my Extend config so that I could easily customize it. So, I have published a Python script that does just that. It lets you easily customize and generate a Karabiner-Elements Extend JSON file. The project is hosted here: https://github.com/mattmc3/colemak-tool … /Karabiner. The script attempts to stick closely to the default Extend as DreymaR defined it originally so that you can make your own customizations instead of taking mine.

The well commented Python script weighs in at about 250 lines of fairly readable code. Here is a sample from the QWFP row definition:

### top row ###
extend.add_key_mapping("q", "esc")
extend.add_mouse_scroll_mapping("w", "y", Direction.UP)  # mouse scroll up
extend.add_key_mapping("f", "[", "left_command")  # browser back in safari is CMD-[
extend.add_key_mapping("p", "]", "left_command")  # browser forward in safari is CMD-]
extend.add_mouse_move_mapping("g", "y", Direction.UP)  # mouse move up
extend.add_key_mapping("j", "page_up")
extend.add_key_mapping("l", "home")
extend.add_key_mapping("u", "up_arrow")
extend.add_key_mapping("y", "end")
extend.add_key_mapping(";", "delete_forward")
extend.add_key_mapping("[", "esc")
extend.add_key_mapping("]", "insert")

If Python or coding is not your thing, the generated JSON file is available for download here. Or, follow the directions on the site README to download and install the config. Let me know if you find any bugs, and if you are a fellow Python dev, feel free to contribute with a PR.

Works on Sierra, High Sierra, and Mojave. Haven't tested anything below that.

Last edited by mattmc3 (09-Oct-2018 23:20:45)
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Nice of you to put in work on this, MattMc! How is the modularity of your script? That is, could it handle the need to select no ergo mods or Angle, AngleWide, CurlAngleWide maybe with locale and other variants for both ISO and ANSI systems etc?

Last edited by DreymaR (04-Dec-2018 09:45:57)

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Hello,  this is my first post. I'm still doing 25 wpm after three days (I'm still on the  home row, so here I am on Colemak forums typing on a Qwerty ^_^)

This forum is pretty cool and has useful information. Thanks for everyone contributing, especially DreymaR and stevep99.

I made a configurable script that generates the different layouts for Colemak (or anything else) in Mac OS using Karabiner. The main idea was obtained from the user mattmc3 so thanks for this. Right now, it works by concatenating rules on top of each other, for example, this is what I ran to use my current layout which consists of Colemak + Curl + Angle Mod (Z on shift) + Wide Mod on an ANSI keyboard.

python3 karabiner_config_generator.py "Colemak" colemak.yaml colemak-dh.yaml \
colemak-dh-ansi-z-on-b.yaml colemak-dh-ansi-z-on-left-shift.yaml \
colemak-dh-ansi-wide.yaml > colemak.json

and then on Karabiner I have to apply them in the correct order. Karabiner works by "what comes first is prioritized" so the rules defined in Colemak.yaml have to down the bottom. This reliance on rules order might be confusing so another method that I'm currently working on is merging all the rules in the order they were supplied (last is prioritized) as one set of rules.

A sample rule file is:

title: "Colemak Mod DH - Angle-Mod ANSI Z on Left Shift"
mappings:
    "left_shift": z
    z: x
    x: c
    c: d
    v: v
    b: []

I'll release it in a few days once I clean it up a little and I enable Extend and this is why I'm here. I'll be adapting mattmc3 implementation but I have a few questions, in the Extend thread it's said  that

mostly go by key position rather than letter.

so should the Extend layout be the same regardless of keyboard layout? My second question is regarding Extend layer in itself. How is it supposed to work, say when it's enabled, should it be disabled manually or does it automatically go back to the normal layer, it seems strange but I see it being recommended a lot so I'm eager to try it out.

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pythonista said:

in the Extend thread it's said  that

mostly go by key position rather than letter.

so should the Extend layout be the same regardless of keyboard layout? My second question is regarding Extend layer in itself. How is it supposed to work, say when it's enabled, should it be disabled manually or does it automatically go back to the normal layer, it seems strange but I see it being recommended a lot so I'm eager to try it out.

Nice work, and congrats on the good progress - 25wpm may not very fast yet, but after only 3 days it's pretty good.

I'll give my point of view and see if DreymaR agrees: the Extend layer is tricky in this respect, as it has some functions that are tied to position, and some that are mnemonic and are better suited to a specific letter. So, the navigation keys, page up/down etc are obviously defined on the basis of their physical position. But there are other keys, especially the ones that mirror the Control key (notably Ctrl-X/C/V) where you'd want them on the correct letter. Fortunately most of these keys don't change (or only have the angle mod) from Qwerty, so in most cases it's not a complicated issue. I do have Extend-F mapped to Ctrl-F for Find mind, but that's a personal preference. Something like a Dvorak-Extend layer could be a bit tricker, but that's another kettle of fish.

Extend should only be active (by default anyway) while you are holding down the Extend key.

Last edited by stevep99 (21-May-2020 13:01:53)

Using Colemak-DH with Seniply.

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stevep99 said:

But there are other keys, especially the ones that mirror the Control key (notably Ctrl-X/C/V) where you'd want them on the correct letter. […] Something like a Dvorak-Extend layer could be a bit tricker, but that's another kettle of fish.

I’m using a dvorakoid layout, so my Z, X, C and V keys are all over the place. On my own Extend layer [Undo], [Cut], [Copy] and [Paste] are strictly positional (but on the top row rather than the bottom one). That’s not tricky at all. I think that on QWERTY [Copy] is the only one of these functions that is actually mnemonically linked to its letter key. [Cut] and [Paste] already feel positional there and [Undo] seems to be randomly placed.

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Thanks and grats on making this, Pythonista!  ♪~╰(*°▽°*)╯~♪

As SteveP says, the Cut/Copy/Paste/Undo functions have a mnemonic as well as a positional element to them. It's the same with the F# keys on the number keys. How best to solve this is a matter of some personal preference I guess, but I've chosen to move the Paste (Ctrl+V) function with the V key, Undo/Cut/Copy with Z/X/C and the F7–F12 keys with the number keys in the Curl(DH)Angle and Wide mods, respectively. It just feels too silly to press Extend+8 for F7, for instance. Of course, on the other hand if you don't move your physical key caps from the default QWERTY layout then you'll still be pressing the key labeled 8 but at least it'll be consistent between Colemak and Extend.

In EPKL for Windows, I've untangled the issue somewhat by adding a 'V-B' remap that may or may not be added to the Extend remap.

As always, I'd appreciate it if you use the name "Colemak-DH" or "the DH mod" instead of "Mod DH" or "Curl(DH)" – although SteveP and I will probably keep using our old names as we're recalcitrant people...  ᏊᵕꈊᵕᏊ

Yes, the Extend key is a state modifier so releasing it should bring you out of Extend. If you manage to implement more Extend layers then for instance AltGr+Caps could bring you to the Extend2 state but holding Caps/Extend alone should be enough to keep you there. If you manage to get really advanced, then tapping the Extend key with or without other modifiers should put you in various dead key states which aren't released before another key is pressed. Dead keys are usually used for accents like áéíóú or âêîôû, but the Extend dead keys can do anything like releasing a kaomoji:  ∩(◕‿◕。)∩~♪

In standard BigBag nomenclature, your mods are named:
'Colemak-ANSI-Z-on-B' = Colemak-Angle(Z) [optionally -ANSI, but this mod is only used for ANSI boards anyway]
'Colemak-Z-on-Left-Shift' = Colemak-Angle(FatZ)

Last edited by DreymaR (22-May-2020 12:26:57)

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pythonista said:

I'll release it in a few days once I clean it up a little and I enable Extend and this is why I'm here. I'll be adapting mattmc3 implementation but I have a few questions....

Does anyone know if this was actually released somewhere during the few days that have passed since? ;)

I have searched for an implementation of the awesome Extend version of Colemak CAW that can work with the current MacOS, but I haven't found much yet. This post/thread here was probably the closest I have found so far. I have the basic layer working thanks to stevep99's and njdoyle's information and files on Github (https://github.com/ColemakMods/mod-dh/tree/master/macOS), but still no Extend...

I'm using the EPKL when on my Windows PC for work, but "at home" I use a Mac, so the missing Extend layer has been bugging me for a while.

Is there any way for me to get the extend layer working on my Mac? Ideally on CapsLock, but if that's not an option, I could live with a workaround.

Thanks in advance, and thank you to those who have made all of this possible (Shai, DreymaR, stevep99, njdoyle, mattmc3,...)

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